You play as a single water drop that has fallen onto a book. Your goal is to navigate from the top of each page to the bottom, using lines of text as your platforms and gaps between words as your pathways.

Every font style changes the physics: italics act as slippery slides, bold text slows you down with high friction, and punctuation marks serve as environmental tools like trampolines (—) or portals ("").

With a strict limit of only 5 ink-washing charges per page to dissolve blocking letters, every movement requires strategic foresight. If you run out of charges and get trapped in a block of text, you dry out—making each page a tense, tactical labyrinth built entirely out of literature.

P.S this is my first game )


Updated 2 days ago
Published 4 days ago
StatusReleased
PlatformsHTML5
Authoralexgta
GenreEducational
Made withGodot
AI DisclosureAI Assisted, Code, Sounds, Text

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